Malifaux Gremlins

Here is my new set of gremlins from the Bayou Boss boxed set for the miniatures game Malifaux. First of all, this is THE most difficult box of miniatures I ever had to put together. You see each of those tiny gremlins? All of thier feet were seperate and they have tiny ankles. Somer (the guy on the left of the picture) was 15 parts. His head alone was 3 parts, not counting his hat. It seems the people that handle the creation of the parts sprues for Wyrd have an illogical fear of undercuts.

Here’s the old metal version of the same crew. One thing of note is that gremlins used to have small, dog-like noses which are no longer present on the plastic kit.

While Somer looks completely different from the old kit, Lenny looks like a slight revision in scale and other minor details from his old model. Somer is posed running forward with his head slightly down and his hat over his brow so it is difficult to get a good shot showing the figure’s face. The new plastic Lenny stands a whole head higher than his metal counterpart.

I do not have the aold metal Skeeter to compare these to, but from what I had seen of them the metal figures looked horrible. The plastic figures here look great but I did have a few issues building them. The antennae are mounted to the sprue by the side of one of the two antennae on each skeeter, making it almost impossible to clip the tiny thin piece of plastic without snapping it in two. It is also so thin and fragile that it is bound to break off just from normal use so I cut mine off and drilled holes to insert thin metal wires to replace them. They also suffer from being bigger than the bases they came with so I used more of the wire to have them suspended flying over them.

I had pre-ordered this box more than two months in advance and it was delayed multiple times. It was nice that they included an extra limited edition figure in the boxes when they finally shipped out. Johanna here was a piece of cake to assemble and paint.

I also finally got around to finishing up my Gremlin Taxidermist. He’s gotten better since the new crossroads book re-introduced him to the game. You can turn any corpse marker near him into a stuffed piglet, which is great for gunlines using a pigapult behind them. When one of your guys drops, you get a pig full of dynamite to chuck across the board at the enemy.

And the Nightmare edition Whiskey Golem. This guy is huge-huge-huge. He has most of a crew’s worth of gremlins just hanging about him like a walking playground full of booze.

Somebody mark that gremlin up for sleepin’ on the job!

Articulated Wraithknight

So I got a second comission to build a wraithlord for someone and I decided to give it as much articulation as I could.imageThe shoulders and elbows are double-jointed using ball joints from an old stikfas figure. The hads and weapons are pinned to be swappable/rotatable.image

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The legs were the hardest part since the joints had to be tight enough to support the figure’s weight while still being able to be repositioned. I ended up using a piece of rounded sprue that fits perfectly inside a styrene rod. Each knee segment was drilled out at the top and bottom points of rotation with the styrene rod inserted. The pin was then inserted into the knee and glued to either side of the upper shins and lower thighs before drilling all the way through and inserting a metal pin. The armor segments around the thigh and knee had to be severely shaved back to allow for anything other than the most basic movement. The feet are pinned in multiple places with thick copper wire connecting each joint (lower shin, heel & toe) enabling it to be moved with a bit of force, then retain the pose.

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More Malifaux Minis

Since M2E promoted Wong from a henchman to a master, I decided to pick up him and his buddy Burt Jebsen up for my gremlin crews. Unlike the nightmare that was the new Somer box, these guys were a breeze to assemble and didn’t have that many parts.

I need to work on my blending some as the photos reveal my shading to be quite blocky when viewed with a good camera. I attempted to freehand the piggies and stars pattern from the box art on Wong’s hat, but didn’t care to add it to the robe (I might go back and try later) as well as an attempt at Jack Burton’s T-shirt design from Big Trouble in Little China on Burt Jebsen. I didn’t put too much effort into Burt’s gun as I will probably remove it later for something more closely resembling a TEC-9

Malifaux Bad Dreams boxed set

So a friend of mine managed to snag me a Dreamer crew and a whiskey golem from Gencon. I immediately assembled and painted them over the course of 2 nights.

Now, I still have some highlighting to do, but they are currently at a decent tabletop level of painting. The number of models for the box is pretty good at 9 and while most are on the small side, Lord Chompy Bits is absolutely huge. The models were a breeze to put together, but Chompy does have a problem with gaps between his individual parts after you assemble him. Liquid green stuff isn’t up to the task of filling some of them, so I would suggest having actual green stuff putty to plug the gaps and smooth them over on the joint to connect the upper arms to the shoulders.

The Evil Teddy that I have with the crew is the Gencon exclusive Miss Erry that came free with my stuff. From what I’ve heard, Wyrd is dissappointed with the current company that is making their sprue moulds and the Miss Erry version of the Evil Teddy is a trial kit made by a new company. For those of you that don’t know, Wyrd has had a hell of a time this past year getting kits to release on time due to problems like production delays, models being made at the wrong scale, parts not fitting and the ever present issue of HUNDREDS OF TINY PARTS. If you’ve ever made a mould for resin casting or the like you’d know that undercuts are places where you would have a hard time getting the liquid material into a tricky portion of the mould. They prohibit things like 180 degree bends in a part without having it broke down into two 90 degree bends that need to be glued togetehr. The current company that Wyrd uses takes it too far and would break it down into several parts at least. You have issues where the miniscule gremlins (about the size of grots in 40k or WHfantasy) have 10 to 15 parts each and you have to carefully glue on each of their feet with tweezers.

I do have to say that the Miss Erry figure was a breeze to assemble and had no noticable gaps when built and painted. The issue is that this is an easy task on a large patchwork bear and is not a good indicator of how the new company will work out for Wyrd in the future. I would like to see the new guys attempt at a smaller crew box like the much delayed Brewmaster set

Here is a comparison shot showing some of the larger models in the game and the Danny Trejo lookalike convict gunslinger for scale. The Guild Peacekeeper was the biggest metal model of the first set, but he’s dwarfed by everything else here. I was suprised they made Lord Chompy Bits as big as his old metal nightmare model but even more astounding is the utter hugeness of the Whiskey Golem. I’ll post more of the animated keg after I start painting him, but suffice to say he’s covered in a small crew’s worth of gremlins gleefully toasting their enemies while riding him as a mount, using him as a swing set, stretching sleeping cots across his back, diving in the open whiskey barrels and trying to sneak a swig of booze off of him.

You mean I have a blog?

Man, I let this thing slip for almost a year now. Anyway, I’ve not stopped making interesting things, so expect a lot of posts over the next few weeks.

Up first is my initial foray into laser cut terrain.

Seems it isn’t so different than designing papercraft as long as you can keep in mind the thickness of your substrate. Only the top of the water tower really gave me an issue and most of that was due to not being able to cut the segments at an angle. After a few tries, I got a roof for the tower that seems to be easy to put together and prety sturdy. Most of the buildings hold together without glue, but I’d still suggest using it.

The diner and saloon are only single story because I was restricted to using bass wood from the local hobby store. I have access to a 36” x 60” cutting bed on a conveyer if I can find large enough pieces of wood to use (that stay flat no less).

Sharing the sky for Christmas.

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So Tiffany wanted me to make a tiny papercraft Serenity for her tree this year.  I got a bit behind on the project, but was able to finish it just before Christmas.  The model consists of one page of 39 parts and builds to 5” in length.

Anyway, here’s a link to the template so everyone can build their own.

http://flipitpapercombat.com/downloads/firefly.pdf

Some 40k stuff

After seeing the new Dark Elf Cauldron of Blood, I knew the statue of Khaine was going to make an awesome Avatar.  He’s not as big as the Forgewaorld Avatar, but he’s about 50% bigger than the old metal model and still fits on a 40mm base quite easily.

I went with a flame look that seems to work.  There’s lots of raised detail here that makes painting this guy a breeze.  Some people think he’s a little on the static side, but I dig the “come at me, bro” look he has going on.

$25 Heldrake from Reaper’s Bones Wyrmgear.  Mounted on a monsterous creature base, this thing is as big as an official Heldrake on the flight peg.  I drilled and pinned the wings in the configuration you see here.  Bone stock they come standing straight up, which looks a little odd.  This was a rush job of sorts as I only spent about an hour on it.

Finecast Razorwing flock was $16 and had lots of feathers missing and required much in the way of cleaning up mold lines.  The two Khymerea were alright for $19 as the only bubbles were on the underside that can’t be seen once they are based.  Then comes the Reaper Bones minis with several bat swarms and again as many hell hounds at $15 for the lot.  With Games Workshop no longer organizing tournaments or competitive play, there’s really no reason to pay over six times as much for an inferior product line and despite Reaper Bones being made of bargain basement rubbery plastic, they at least do a better job at not having bubbles or miscasts on the shelf than Citadel Finecast.

Metal Slug Capsule toys

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I got some capsule toys from Metal Slug in last week and spent an evening painting them (I didn’t have time to finish the camel).  The vehicles come in a muddy green plastic and the characters and camel are tan colored.  I got the full set but I gave the mini Neo Geo system to a friend.

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Fio, Tarma, Marco & Eri.  I glued them to round Games Workshop stands with some grass basing.

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The Slug Flyer has to be my favorite of the set.  The thick plastic cockpit doesn’t show much detail, but there is an interior with ejection seat and dashboard.

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Super Vehicle 01 and 02.  They’re identical kits other than the center tread cover knobs, guns and exhaust pipes.  The turrets can turn if you choose to leave off the pistons holding them in place.  The gatling cannons and lasers(?) can be moved a bit, but can’t face forward without hitting the boxes extending from the side of the turret.

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Here’s a comparison shot showing the capsule toy with the knock-off “Metal Bug” model kit and the Marco figure with a Warhammer 40k space marine.

I hope this capsule toy set does well enough to warrant a series2.  I’d love to see some enemy vehicles with generic troopers and some bearded POWs (possibly even hadoken guy).

For those wondering how to get them in the U.S., the best way is here:

http://www.amazon.com/Metal-Slug-A-R-T-S-Multi-Part-Gashapon/dp/B00EIHBYNS/ref=sr_1_5?s=toys-and-games&ie=UTF8&qid=1382545205&sr=1-5&keywords=metal+slug

It’s a sad, sad day. (I’m selling the squats)

Due to unexpected expenses with my car and the fact that my new job (despite being awesome) pays monthly, I’m short on funds right now and need to sell some stuff to cover for automobile repairs.  Thus, I’m selling my Squat Marines, the Emperor’s Knuckles.

They’re up on Ebay right now, as well as two more old metal (2nd edition) land speeders.  Please, take pity on me and buy my stuff so I can continue driving.

Land Speeder Storm with converted driver and gunner.  There’s an ammo crate in the floorboard that the gunner is standing on.  The arms were shortened, the legs shortened at both thigh and knee levels with greenstuff where needed.  The torsos were shaved down a bit.  I’ve applied some Celtic freehand work to the rear fins as well as random paint weathering throughout the model.

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A Stormtalon I made from a Robogear Condor, some Dakkajet bits, styrene rod to lengthen the booms, a Ravenwing twin-linked assault cannon and an Eldar cockpit with an  old plastic squat for the pilot.

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One of the few remaining Rogue Trader Land Raiders.  It took me a long while to finally catch one on Ebay, and I did my best to modify it to bring it up to current game specifications.  The sponson swivels still work, and can be exchanged with the original twin-linked lascannons.  It only has the first base coat as far as the paint goes, but that just makes it easier for someone who wants to prime over it for a different paint job.

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I made a card stock Stormraven using my template set to the colors of the Knuckles.  There are also a pair of hurricane bolters that magnetically connect to the side doors.

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There’s just so much here.  I’m asking for Tree-Fiddy for it (that’s three hundred and fifty dollars, not three dollars and fifty cents).  The Land Raider alone is worth $80, then there’s the classic 2nd edition Land Speeder, Rogue Trader Dreadnought, Original Space hulk Terminator Librarian (modified to be a squat librarian), Metal Thunderfire Cannon, and a Rare Squat Techmarine (with kitbashed servo-harness).

Update on Flipit: Paper Combat re-launch

So I’ve decided to get back to working on my first self-designed miniatures game again.  Flipit: Paper Combat is a system I started working on back in December of ‘09.  One problem that always irked me was the fact that in order to carry around enough models to game shops and conventions for people to play, I had to have a large crate for each army to be stored.  My solution to this problem is to shrink everything down by about 35%.  Infantry at this size are not able to use the “kung fu grip” hands that allowed swap-able weapons, but my solution to make up for it is movement trays and equipment tags.  Each tray has either 4, 6 or 9 boxes mounted on it that the hollow cylinders of the soldier bodies slide over to hold them in place.  This makes moving around a bunch of squads of soldiers far less time consuming and actually makes it easier to tell what weapons are in the squad since it is clearly written out and has range, FP and special rules written on them.

Also of note is the official introduction of the White Lotus faction as well as a sixth faction in the form of Mercenary forces.  Mercs can either be played as a standalone army, or as supplements to an existing army.  There will be four mercenary groups to choose from (pallet/logo swaps so multiple players can use mercenaries without people getting confused as to who’s mercs are who’s).  Orange/black will be Dogs of War.  Teal/red will be V.I.P.E.R.S.  Yellow/blue will be Comet International.  Pink/Beige will be the Dessert Rats.

The first preview unit I have to show for the mercenaries is the Dewey helicopter.  The model is just a bit larger in comparison to the other aircraft than I would have liked, but it does have to hold four infantry figures on a small tray (note that the tray is removable by pushing it out one of the sides).  The omission of a pilot figure is remedied by the special rule “I don’t get paid enough for this” that states that if the vehicle is destroyed, the pilot will simply flee the battlefield instead of being pulled and placed in battle like most vehicle pilots.

I still have a little bit of work to do in balancing all the new factions with the existing armies and making sure the streamlined infantry rules work out, but I’m hoping to have a new rulebook ready for a site re-launch some time before October.